Generates life
Uses the ffmpeg filter for life
EXAMPLE 1
New-Media -OutputPath "Life.gif" -Duration "00:00:05" -Life
If set, will generate life
| Type | Required | Position | PipelineInput |
|---|---|---|---|
[Switch] |
true | named | false |
Set the file from which to read the initial grid state. In the file, each non-whitespace character is considered an alive cell, and newline is used to delimit the end of each row. If this option is not specified, the initial grid is generated randomly.
| Type | Required | Position | PipelineInput |
|---|---|---|---|
[String] |
false | 1 | false |
Set the random fill ratio for the initial random grid. It is a floating point number value ranging from 0 to 1, defaults to 1/PHI. It is ignored when a file is specified.
| Type | Required | Position | PipelineInput |
|---|---|---|---|
[Double] |
false | 2 | false |
Set the seed for filling the initial random grid, must be an integer included between 0 and UINT32_MAX. If not specified, or if explicitly set to -1, the filter will try to use a good random seed on a best effort basis.
| Type | Required | Position | PipelineInput |
|---|---|---|---|
[Int32] |
false | 3 | false |
Default value is “S23/B3”, which is the original Conway’s game of life rule, and will keep a cell alive if it has 2 or 3 neighbor alive cells, and will born a new cell if there are three alive cells around a dead cell.
| Type | Required | Position | PipelineInput |
|---|---|---|---|
[String] |
false | 4 | false |
If not set, will not stitch the left/right top/bottom grid edges together.
| Type | Required | Position | PipelineInput |
|---|---|---|---|
[Switch] |
false | named | false |
$ Set cell mold speed. If set, a dead cell will go from death_color to mold_color with a step of mold. mold can have a value from 0 to 255
| Type | Required | Position | PipelineInput |
|---|---|---|---|
[Byte] |
false | 5 | false |
Set the color of living (or new born) cells.
| Type | Required | Position | PipelineInput |
|---|---|---|---|
[String] |
false | 6 | false |
Set the color of dead cells. If mold is set, this is the first color used to represent a dead cell.
| Type | Required | Position | PipelineInput |
|---|---|---|---|
[String] |
false | 7 | false |
Set mold color, for definitely dead and moldy cells.
| Type | Required | Position | PipelineInput |
|---|---|---|---|
[String] |
false | 8 | false |
Extension/Life.rd.ext.ps1 -Life [[-LifeStateFile] <String>] [[-LifeFillRatio] <Double>] [[-LifeSeed] <Int32>] [[-LifeRule] <String>] [-DoNotStitchLifeGrid] [[-LifeMoldSpeed] <Byte>] [[-LifeLivingColor] <String>] [[-LifeDeathColor] <String>] [[-LifeMoldColor] <String>] [<CommonParameters>]